
Asset Surface Snapping Blender
When adding mesh assets, for use as a cutter for example, it is important to align the asset to the underlying geometry’s surface normals. This can be achieved by using the following setting in the snap options menu in the tool bar at the top of the Blender UI. This will snap the assets origin, as the center, to the surface of the target mesh, when using the CTRL key or by toggling the snapping option Magnet icon in the menu....